Post by Osyris on Nov 9, 2006 0:52:07 GMT -5
Name: Osyris
Symbol:
Jurisdiction: Random Inconveniences
Nicknames: Osyris the Confounder, The Doubtful Randomizer
Residence: The East; Forest of Perpetual Confusion (Roots that pull up to trip people, weather constantly changing, fruit turns into ham then gold then back to fruit, etc.)
Allegiances: Amraildo, god of gambling; Eanallun, goddess of humiliating bets, and Indigestion, Incompetence, Insomnia, and Impotence. The Four Horsemen of Inconvenience.
Enemies: any deity that preaches order and lawfulness; it’s just so boring.
Totem Animal: Chamelagons (dragonesque chameleons that don't change color, but change the color and material that’s around them to match how they look at the moment.)
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Signature Form:
Race: Shapeshifter
Height: a little over 17 hands tall (5 ft. 10 inches.)
Weight: 13 stone, (182 lbs)
Osyris appears as a slim, tall young man with dark hair and eyes; though the colors are apt to change from moment to moment depending upon his mood, always dressed well in a simple yet elegant tunic and trousers of varying colors; his hair is always long and straight, brushing his shoulders and bound back at his nape though shorter locks fall in front of his eyes on occasion. His skin is pale, but his voice and manner are what mark him the most. Osyris is always a young male, always handsome, and always where he can cause most havoc, he enjoys wedding receptions and funerals the best, though sporting events and balls are a close second. An ambitious god thrown from his own time and world, now more clear headed than ever, he is miffed at being only a middling deity and has plans to take back what he feels is his rightful due; thieves and merchants and gamblers alike pay homage to him, as do politicians.
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Powers:
Major Power [1]:
Bedlam: Each item within a determined area is randomly changed into something else, be it clothing, food, money, or even people; humans have swapped bodies due to this. Duration: 2 days to 1 week.
Minor Powers [5]:
Indigestion: Target mortal or group of mortals suffer explosive flatulence, heartburn, severe nausea, chronic diarrhea or chronic constipation, and irritable bowel syndrome. Duration: 1 hour to 1 day
Incompetence: Target mortal or group of mortals suffer instantaneous clumsiness and all attempts at anything productive turn out horribly wrong or explosive, occasionally this causes aphasia. Duration: 1 day to 1 week
Insomnia: Target mortal or group of mortals suffer an inability to sleep or rest in any capacity; exhausting them and leaving them to sleep at inopportune or inappropriate moments, and occasionally causes aphasia. Duration: 1 week
Impotence: Target mortal or group of mortals suffer the inability to breed or maintain attraction to members of the opposite gender, on occasion, when coupled with Intoxication, become attracted to members of the same gender or barnyard animals, resulting in embarrassing displays of romantic affection. For the magically gifted Impotence disables any and all magical abilities; occasionally this causes aphasia. Duration: 1 day to 1 week
Intoxication: Target mortal or group of mortals suffer random intoxication whether or not they’ve been drinking, resulting in embarrassing and blackmail worthy moments for all; occasionally this causes aphasia. Duration: 1 hour to 1 day
Symbol:
Jurisdiction: Random Inconveniences
Nicknames: Osyris the Confounder, The Doubtful Randomizer
Residence: The East; Forest of Perpetual Confusion (Roots that pull up to trip people, weather constantly changing, fruit turns into ham then gold then back to fruit, etc.)
Allegiances: Amraildo, god of gambling; Eanallun, goddess of humiliating bets, and Indigestion, Incompetence, Insomnia, and Impotence. The Four Horsemen of Inconvenience.
Enemies: any deity that preaches order and lawfulness; it’s just so boring.
Totem Animal: Chamelagons (dragonesque chameleons that don't change color, but change the color and material that’s around them to match how they look at the moment.)
------
Signature Form:
Race: Shapeshifter
Height: a little over 17 hands tall (5 ft. 10 inches.)
Weight: 13 stone, (182 lbs)
Osyris appears as a slim, tall young man with dark hair and eyes; though the colors are apt to change from moment to moment depending upon his mood, always dressed well in a simple yet elegant tunic and trousers of varying colors; his hair is always long and straight, brushing his shoulders and bound back at his nape though shorter locks fall in front of his eyes on occasion. His skin is pale, but his voice and manner are what mark him the most. Osyris is always a young male, always handsome, and always where he can cause most havoc, he enjoys wedding receptions and funerals the best, though sporting events and balls are a close second. An ambitious god thrown from his own time and world, now more clear headed than ever, he is miffed at being only a middling deity and has plans to take back what he feels is his rightful due; thieves and merchants and gamblers alike pay homage to him, as do politicians.
------
Powers:
Major Power [1]:
Bedlam: Each item within a determined area is randomly changed into something else, be it clothing, food, money, or even people; humans have swapped bodies due to this. Duration: 2 days to 1 week.
Minor Powers [5]:
Indigestion: Target mortal or group of mortals suffer explosive flatulence, heartburn, severe nausea, chronic diarrhea or chronic constipation, and irritable bowel syndrome. Duration: 1 hour to 1 day
Incompetence: Target mortal or group of mortals suffer instantaneous clumsiness and all attempts at anything productive turn out horribly wrong or explosive, occasionally this causes aphasia. Duration: 1 day to 1 week
Insomnia: Target mortal or group of mortals suffer an inability to sleep or rest in any capacity; exhausting them and leaving them to sleep at inopportune or inappropriate moments, and occasionally causes aphasia. Duration: 1 week
Impotence: Target mortal or group of mortals suffer the inability to breed or maintain attraction to members of the opposite gender, on occasion, when coupled with Intoxication, become attracted to members of the same gender or barnyard animals, resulting in embarrassing displays of romantic affection. For the magically gifted Impotence disables any and all magical abilities; occasionally this causes aphasia. Duration: 1 day to 1 week
Intoxication: Target mortal or group of mortals suffer random intoxication whether or not they’ve been drinking, resulting in embarrassing and blackmail worthy moments for all; occasionally this causes aphasia. Duration: 1 hour to 1 day